会议信息
IC4E 2022: International Conference on E-Education, E-Business, E-Management, and E-Learning
http://www.ic4e.net/
截稿日期:
2021-11-15 Extended
通知日期:
2021-12-05
会议日期:
2022-01-14
会议地点:
Tokyo, Japan
届数:
13
浏览: 8968   关注: 2   参加: 0

征稿
The 2021 12th International Conference on E-Education, E-Business, E-Management and E-Learning (IC4E 2021) is the premier forum for the presentation of new advances and research results in the fields of theoretical, experimental, and applied E-Education, E-Business, E-Management and E-Learning. The conference will bring together leading researchers, engineers and scientists in the domain of interest from around the world. Topics of interest for submission include, but are not limited to:

e-Education:

Systems, Design and Technologies
Practices and cases in e-education
Systems and technologies in e-education
Applications and integration of e-education
e-learning evaluation and content
Campus information systems
e-learning technologies, standards and systems
Mobile learning
Computer aided assessments
Knowledge management
Virtual learning environments
Multimedia in e-learning
Marketing and promoting e-learning
Social benefits of e-learning
Organization learning
Technology adoption and diffusion of e-learning
Other relative topics

e-Learning:

Systems, Design and Technologies
e-Learning platforms
portals and Virtual learning
environments
Course design
Emerging and best practices
Partnerships in e-Learning
Evaluation of e-Learning
Cross-cultural
education
e-Learning strategies
Social benefits of e-Learning
e-Learning effectiveness and outcomes
Web-based learning
Academic participation and freedom
Learner autonomy
Security and confidentiality
Self-learning integrated methodology
Ambient intelligence
Assertive and assistive educational technology
Computer-aided assessment
Learning content management systems
AV-communication and other media
Digital classrooms
Blended learning
Collaborative on-line learning
Content repositories
Data envelopment analysis
Meta data standards
Ontologies
Pedagogical models
Needs analysis
other relative topics

e-Commerce

Business-to-business e-commerce
Business-to-consumer e-commerce
E-government, policy and law
Business/Enterprise Architectures
Mobile and pervasive commerce
Electronic Markets and Multiagent Systems
Semantic Web ontologies, rules and services
Digital goods and products
e-Negotiations, auctioning and contracting
B2B, B2C, and C2C models
Agent-mediated e-Commerce
e-Marketplaces, e-Hubs, and portals
Pervasive technologies for eCommerce
Dynamic pricing models
P2P-computing for e-Commerce
e-Payment systems
e-Commerce content management
Consumer protection in eCommerce
User behavior modeling

e-Business

Innovative business models
Enterprise application integration
Business process re-engineering
Virtual enterprises and virtual markets
Supply, demand, and value chains
Virtual organizations and coalitions
Customer relationship management
e-Collaboration and e-Services
Inter-organizational systems
Future work environments for e-Business
Business process integration
e-Work
Inter-workflow
Mobile business

e-Service

Web Services, Grid Services and Service-Oriented Computing
Semantic Web and Ontology
Web Intelligence, Agents and Personalization
Pervasive, Mobile and Peer-to-Peer Computing Technologies
Context-Aware, Location-based and Autonomous Computing
Security, Privacy, Trust and Reputation for e/m-Services
Payment Technologies for e/m-Services
Middleware for e/m-Services
最后更新 Dunn Carl 在 2021-10-25
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