会議情報
i3D 2026: ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
https://i3dsymposium.org/2026/
提出日:
2026-01-09
通知日:
2026-02-16
会議日:
2026-05-15
場所:
Vancouver, British Columbia, Canada
年:
30
CCF: b   CORE: b   QUALIS: a2   閲覧: 38627   追跡: 21   出席: 2

論文募集
The ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D) is the leading conference for real-time 3D computer graphics and human interaction. The symposium brings together researchers, engineers, and industry professionals to discuss their latest work on real-time and interactive computer graphics and related applications. The symposium has a long legacy of innovative and excellent technical content, with influential work on rendering, texture synthesis, collision detection, VR interaction, animation, and many other areas of real-time computer graphics, having been presented at the conference.

We invite you to submit papers about real-time 3D graphics, interaction, and games. All accepted papers will be published in PACMCGIT Issue I3D 2026 and presented at I3D 2026 in May 2026, which is sponsored by ACM SIGGRAPH.

Submissions from industry and outside of academia are welcome. Topics include, but are not limited to:

    Real-time rendering
    Real-time ray tracing and path tracing
    Physics-based animation
    Virtual and augmented reality
    Learning-based methods for interactive graphics and simulation
    Collision detection
    Real-time computer vision
    Navigation in virtual environments
    Texture synthesis
    Real-time post-processing effects
    Interactive 3D modeling
    In-the-wild 3D reconstruction
    Level-of-detail approaches
    Pre-computed lighting for real-time applications
    Visibility computation
    Real-time surface shading
    Fast shadows, caustics and reflections
    Image-based rendering techniques
    Motion synthesis and path planning
    Character and crowd animation and simulation techniques
    Interaction devices and techniques
    User studies of interactive techniques
    How visuals affect gaming experience
    How visuals and delay impact game and esports performance
    Procedural content generation for games
    Sketch-based 3D modeling and design
    Video game techniques and game AI
    Content generation techniques for real-time applications
最終更新 Dou Sun 2025-12-18
合格率
時間提出受け入れ受け入れ(%)
2009872832.2%
2008572442.1%
2007722534.7%
2006732838.4%
2005952627.4%
20031022726.5%
2001843136.9%
19991052624.8%
1997852428.2%
1995963334.4%
1992692434.8%
1990822429.3%
関連会議
CCFCOREQUALIS省略名完全な名前提出日通知日会議日
b4CGIMInternational Conference on Computer Graphics and Imaging2012-10-262012-11-152013-02-12
baPacific GraphicsPacific Conference on Computer Graphics and Applications2025-05-302025-08-082025-10-14
bba2MobileHCIInternational Conference on Human-Computer Interaction with Mobile Devices and Services2025-01-302025-05-292025-09-22
cb3ICIDSInternational Conference on Interactive Digital Storytelling2015-07-062015-08-212015-11-30
bba2SCAACM SIGGRAPH/Eurographics Symposium on Computer Animation2025-04-072025-05-122025-08-08
aITPInternational Conference on Interactive Theorem Proving2022-02-012022-03-302022-08-07
cba2DISACM Conference on Designing Interactive Systems2025-01-122025-04-182025-07-05
b1EICSACM SIGCHI Symposium on Engineering Interactive Computing Systems2024-02-162024-03-282024-06-24
bab2ISSACM International Conference on Interactive Surfaces and Spaces2024-02-222024-04-152024-10-31
bba2i3DACM SIGGRAPH Symposium on Interactive 3D Graphics and Games2026-01-092026-02-162026-05-15
関連仕訳帳
CCF完全な名前インパクト ・ ファクター出版社ISSN
International Journal of Interactive Mobile TechnologiesKassel University Press GmbH1865-7923
Interactive Learning Environments3.700Taylor & Francis1049-4820
cACM Transactions on Interactive Intelligent Systems3.600ACM2160-6455
bComputer Graphics Forum2.700John Wiley & Sons, Ltd1467-8659
Interaction Studies0.900John Benjamins Publishing Company1572-0373
IEEE Computer Graphics and Applications1.700IEEE0272-1716
International Journal of Computer Graphics & AnimationAIRCC2231-3591
cComputers & Graphics2.500Elsevier0097-8493
Journal of Interaction ScienceSpringer2194-0827
Interactive Technology and Smart EducationEmerald1741-5659