Conference Information
MobileHCI 2026: International Conference on Human-Computer Interaction with Mobile Devices and Services
Please Login to view website of conference

Submission Date:
2026-01-29
Notification Date:
2026-05-28
Conference Date:
2026-08-31
Location:
Swansea, Wales, UK
Years:
28
CCF: b   CORE: b   QUALIS: a2   Viewed: 36517   Tracked: 19   Attend: 2

Call For Papers
The ACM International Conference on Mobile Human-Computer Interaction (MobileHCI) Conference Series has shaped research, development, and practice in services used on mobile or within mobile contexts for over two decades. We interpret mobility broadly and welcome contributions to any aspect of mobile HCI technology, systems, devices, techniques, applications, experience, methods, tools, theories, models, and new perspectives. The MobileHCI full papers will be published as journal articles in a special issue in the Proceedings of the ACM on Human-Computer Interaction (PACMHCI).

The MobileHCI conference seeks submissions targeted toward this year’s conference theme: “culture, creativity, and croeso (welcome)”, and topics in the following key domains:

Systems and Infrastructure: The design, architecture, deployment, and evaluation of systems and infrastructures that support the development of or interaction with mobile technology.

Interaction Devices and Techniques: The design, construction, usage, and evaluation of devices and techniques that create valuable new interactive capabilities for mobile human-computer interaction.

Applications and Experiences: Descriptions of the design, empirical study of interactive applications, or analysis of usage trends that leverage mobile devices and systems. Application areas include health care, mobility, sustainability, social engagement, and civic engagement.

Methods and Tools: New methods and tools designed for, or applied to, studying or building mobile user interfaces, applications, and mobile users.

Theories and Models: Critical analysis or organizing theory with clearly motivated relevance to the design or study of mobile human-computer interaction; taxonomies of design or devices.

New Perspectives: Well-argued and well-supported visions of the future of mobile computing; non-traditional topics that bear on mobility; underrepresented viewpoints and perspectives that convincingly bring something new to mobile research and practice.
Last updated by Dou Sun in 2026-01-03
Best Papers
YearBest Papers
2025European Users' In-Depth Privacy Concerns with Smartphone Data Collection
2025Contextra: Detecting Object Grasps With Low-Power Cameras and Sensor Fusion On the Wrist
2025Contextra: Detecting Object Grasps With Low-Power Cameras and Sensor Fusion On the Wrist
2025You're making things AR-kward: Exploring Augmented Reality In-the-Wild
2025Understanding the Experiences of People With and Without Vision Impairments When Using Mobile User Interface Alternative Color Modes
2025Two-Point Discrimination of Vibrotactile Stimuli on the Forearm
2025ThumbSwype: Thumb-to-Finger Gesture Based Text-Entry for Head Mounted Displays
2025Give and Take: Perceptions of a Conversational Coach Agent in Fitness Trackers
2023Frappé: An Ultra Lightweight Mobile UI Framework for Rapid API-based Prototyping and Environmental Deployment
2023Drawing Connections: Designing Situated Links for Immersive Maps
2023Exploring Real-Time Collaborative Heart Rate Displays for Cycling Partners
2023The Loop and Reasons to Break It: Investigating Infinite Scrolling Behaviour in Social Media Applications and Reasons to Stop
2023Exploring Visual Signifier Characteristics to Improve the Perception of Affordances of In-Place Touch Inputs
2023Attentive Notifications: Minimizing Distractions of Mobile Notifications through Gaze Tracking
2023Integrating Real-Time Health Status into Everyday Objects: A Design Case Study on Enhancing Diabetic Health Monitoring with Artistic Creations
2022Free as a Bird, but at What Cost?: The Impact of Street Networks on the User Experience of As-The-Crow-Flies Navigation for Cyclists
2022How Does Sleep Tracking Influence Your Life?: Experiences from a Longitudinal Field Study with a Wearable Ring
2022AR4CAD: Creation and Exploration of a Taxonomy of Augmented Reality Visualization for Connected Automated Driving
2022OneButtonPIN: A Single Button Authentication Method for Blind or Low Vision Users to Improve Accessibility and Prevent Eavesdropping
2022OneButtonPIN: A Single Button Authentication Method for Blind or Low Vision Users to Improve Accessibility and Prevent Eavesdropping
2021StressShoe: A DIY Toolkit for just-in-time Personalised Stress Interventions for Office Workers Performing Sedentary Tasks
2021Towards Transparent Behavior of Automated Vehicles: Design and Evaluation of HUD Concepts to Support System Predictability Through Motion Intent Communication
2021SF-LG: Space-Filling Line Graphs for Visualizing Interrelated Time-series Data on Smartwatches
2019How do People Type on Mobile Devices?: Observations from a Study with 37,000 Volunteers
2019Hand-Over-Face Input Sensing for Interaction with Smartphones through the Built-in Camera
2019Tiger: Wearable Glasses for the 20-20-20 Rule to Alleviate Computer Vision Syndrome
2019Using Poke Stimuli to Improve a 3x3 Watch-back Tactile Display
2019I Think It's Her: Investigating Smartphone Users' Speculation about Phone Notifications and Its Influence on Attendance
2018Analyzing mobile application usage: generating log files from mobile screen recordings
2018The past, present, and future of gaze-enabled handheld mobile devices: survey and lessons learned
2018$Q: a super-quick, articulation-invariant stroke-gesture recognizer for low-resource devices
2018Forecasting user attention during everyday mobile interactions using device-integrated and wearable sensors
Related Journals