Conference Information
ICVR 2022: International Conference on Virtual Reality
Submission Date:
Notification Date:
Conference Date:
Nanjing, China
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Call For Papers
As a forum to discuss new advances and developments in virtual reality, the ICVR 2022 will bring together an international community of experts to discuss the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to virtual reality (VR), including augmented reality (AR), mixed reality (MR), 3D user interfaces (3DUIs), and related areas.

The sponsors and organizers of ICVR 2022 invite submissions of high quality VR research papers describing original work, including but not limited to the following topics:

    Topic Area #1 - Technologies & Applications
        VR / AR in medical treatment, rehabilitation, helping the blind, the disabled and the elderly
        2D/3D and volumetric display and projection technology
        3D authoring
        Computer graphics techniques
        Crowd simulation
        Immersive / 360° video
        Immersive analytics and visualization
        Modeling and simulation
        Multi-user and distributed systems
        Multimodal capturing and reconstruction
        Scene description and management issues
        Software architectures, toolkits, and engineering
        Therapy and rehabilitation
        Tracking and sensing
        Training, teaching, entertainment

    Topic Area #2 - Multi-sensory Experiences
        Audio interfaces, sound rendering, spatialized audio, auditory perception and psychoacoustics
        Embodied agents, virtual humans and (self-)avatars
        Haptic and tactile interfaces, wearable haptics, passive haptics, pseudo haptics, other touch-based UI
        Mediated and diminished reality
        Multimodal input and output
        Multisensory rendering, registration, and synchronization
        Perception, cognition and general effects on psychology and use
        Spatial and social presence, embodiment, body ownership, and agency
        Teleoperation and telepresence

    Topic Area #3 - Interaction
        Affective computing and design
        3D user interaction
        3DUI metaphors
        Collaborative interactions
        Ethical and moral issues
        Human factors and ergonomics
        Input/output devices
        Locomotion and navigation
        Multimodal/cross-modal interaction and perception
        Non-fatiguing 3DUIs
        Non-visual interfaces (such as olfactory)
        Touch, tangible and gesture interfaces
        Usage research, evaluation methods and empirical studies
Last updated by Dou Sun in 2022-03-06
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