Conference Information		
	ICEMT 2025: International Conference on Education and Multimedia Technology
https://www.icemt.org/| Submission Date: | 2025-05-20 Extended | 
| Notification Date: | 2025-06-10 | 
| Conference Date: | 2025-07-29 | 
| Location: | Osaka, Japan | 
| Years: | 9 | 
Viewed: 12697   Tracked: 1   Attend: 2
			 Call For Papers		
	The conference will bring together leading researchers, engineers and scientists in the domain of interest from all around the world. Topics of interest for submissions include, but are not limited to:
Emerging Technologies in Education
    Web-based Learning
    Social Media Analysis and Educational Applications
    Technology-Enhanced Learning
    Flipped Classroom
    Impact of Web Technologies on Education
    Web Classroom Applications
    BYOD (Bring your own device) and 1:1 Learning
    Mobile and Tablet Technologies
    Virtual Reality and 3D Applications
    ICT skills and Digital literacy
    ICT for Development
    Intelligent Systems and UX for Education
    Open Educational Resources
    Open Access Education
    Knowledge Management
    Digital Libraries and Repositories
    e-Portfolios
    User-Generated Content
    Learning Analytics
Educational Software & Serious Games
    Educational Software Experiences
    Computer Software on Education
    Educational/Serious Games
    Gamification
    Videos for Learning
    Educational Multimedia and Hypermedia
    Animation and 3D Systems
Open Educational Resources
    Digital Learning
    Design and Interactive Communication
    HCI and Digital Learning Experiences
    Educational Software and Serious Games
    e-Learning Projects and Experiences
    Blended Learning
    Mobile Learning
    Massive Open Online Courses (MOOCs)
    Distance Learning
    Online/Virtual Laboratories
    Virtual Universities
    e-Tutoring & Mentoring
    Intelligent Tutoring Systems (ITS)
    Virtual Learning Environments (VLEs)
    Learning Management Systems (LMS)
    Personal Learning Environments (PLEs)
    e-Learning Standards
Emerging multimedia applications and technologies
    Image/Video Processing
    Immersive Media
    Multimedia Analysis and Understanding
    Video Contents for Learning
    Virtual Reality and Immersive Media
    Learning and Teaching in Metaverse
    Multimedia Databases and Data Mining
    Multimedia for Society and Health
    Multimedia Interaction
    Multimedia Software, Hardware and Systems
    Social Media Analysis and Applications
    Speech/Audio Processing
Design and Interactive Communication
    Internet Architectures
    Web Design
    Cognitive Modeling
    Human-Computer Communication
    Interfaces for Collaborative Work
    Internet Search Technologies
    Parallel and Distributed Processing
    Java based Applications for Web
    Computer Vision
    Image Processing
    Expert Systems
Artificial Intelligence in Education
    ChatGPT and AI-Enhanced Learning
    Adaptive Educational Systems
    Cognitive Modeling and Intelligent Modeling
    Learning with AI Systems
    Machine Learning and Learning Analytics
    Intelligent Modelling
    Natural Language Processing
    Learning Analytics and Educational Data Mining
    Architectures for AI-based Educational Systems
    Agent-Based Learning Environments
    Authoring Tools for Intelligent Tutoring Systems
	Last updated by Dunn Carl in 2025-09-03
	
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			 Related Journals		
	| CCF | Full Name | Impact Factor | Publisher | ISSN | 
|---|---|---|---|---|
| b | IEEE Transactions on Human-Machine Systems | 3.500 | IEEE | 2168-2291 | 
| Studia Logica | 0.600 | Springer | 0039-3215 | |
| c | IEEE Transactions on Cloud Computing | 5.300 | IEEE | 2168-7161 | 
| Biologically Inspired Cognitive Architectures | Elsevier | 2212-683X | ||
| IEEE Transactions on Energy Markets, Policy and Regulation | IEEE | 2771-9626 | ||
| ACM Journal of Data and Information Quality | 1.500 | ACM | 1936-1955 | |
| Library & Information Science Research | 2.400 | Elsevier | 0740-8188 | |
| Life | 3.200 | MDPI | 2075-1729 | |
| IET Electric Power Applications | IET | 1751-8660 | ||
| Simulation & Gaming | SAGE | 1046-8781 | 
| Full Name | Impact Factor | Publisher | 
|---|---|---|
| IEEE Transactions on Human-Machine Systems | 3.500 | IEEE | 
| Studia Logica | 0.600 | Springer | 
| IEEE Transactions on Cloud Computing | 5.300 | IEEE | 
| Biologically Inspired Cognitive Architectures | Elsevier | |
| IEEE Transactions on Energy Markets, Policy and Regulation | IEEE | |
| ACM Journal of Data and Information Quality | 1.500 | ACM | 
| Library & Information Science Research | 2.400 | Elsevier | 
| Life | 3.200 | MDPI | 
| IET Electric Power Applications | IET | |
| Simulation & Gaming | SAGE |