Journal Information
IEEE MultiMedia
Impact Factor:
Call For Papers
IEEE MultiMedia magazine was founded in 1994, and is the first IEEE publication in the multimedia area. IEEE MultiMedia serves the community of scholars, developers, practitioners, and students who are interested in multiple media types and work in fields such as image and video processing, audio analysis, text retrieval, and data fusion. Some readers are generalists, others specialists; they work in industry, business, the arts, and academia.

The magazine includes peer-reviewed articles, editorial comment, and conference and standards reports. Articles discuss research and advanced practice in multimedia hardware, software, systems, and their applications–spanning theory to working systems.


The magazine contains technical information covering a broad range of issues in multimedia systems and applications. Articles discuss research as well as advanced practice in hardware/software and are expected to span the range from theory to working systems. Especially encouraged are papers discussing experiences with new or advanced systems and subsystems. To avoid unnecessary overlap with existing publications, acceptable papers must have a significant focus on aspects unique to multimedia systems and applications. These aspects are likely to be related to the special needs of multimedia information compared to other electronic data, for example, the size requirements of digital media and the importance of time in the representation of such media. The following list is not exhaustive, but is representative of the topics that are covered: Hardware and software for media compression, coding and processing; Media representations and standards for storage, editing, interchange, transmission & presentation; Hardware platforms supporting multimedia applications; Operating systems suitable for multimedia applications; Storage devices and technologies for multimedia information; Network technologies, protocols, architectures and delivery techniques intended for multimedia; Synchronization issues; Multimedia databases; Formalisms for multimedia information systems and applications; Programming paradigms and languages for multimedia; Multimedia user interfaces; Media creation integration editing and management; Creation and modification of multimedia applications. The primary goal of the magazine is to provide a forum for researchers and practitioners to present new findings and discuss experiences with multimedia systems and applications. In addition, the magazine keeps readers informed of the state of the art in the multimedia arena, including technical trends and research directions.
Last updated by Dou Sun in 2021-05-02
Special Issues
Special Issue on Immersive Multimedia in Advanced Edge/Cloud Architectures
Submission Date: 2022-05-27

Immersive multimedia has been becoming a reality due to the recent development of extended reality (XR), which is an umbrella term for emulating a physical world in a virtual world, leveraging various human senses. One driving force of such development is the appearance of consumer-grade head-mounted displays (HMD) and the immediate market of computer games. Immersive multimedia, however, has other novel applications in many domains, such as occupational training, healthcare, manufacturing, education, tourism, and real estate, to name a few. Adopting immersive multimedia in these novel applications is quite challenging from both technology and sociology perspectives, and thus requires interdisciplinary discussions. From the technology perspective, immersive multimedia dictates high bandwidth, short latency, and reliable transmission of media content, which can be better fulfilled with edge/cloud architectures and advanced networks. From the sociology perspective, the success of immersive multimedia depends on the human-computer interface, which is highly application-dependent. This special issue of IEEE MultiMedia will offer a timely collection of research updates to benefit researchers and practitioners working in fields ranging from multimedia, networking, cloud computing, to human-computer interface. Through interdisciplinary discussions, the special issue will inform social researchers and business agencies, who increasingly gain access to immersive multimedia, with new disciplines to study all social phenomena. The social researchers and business agencies would then deploy novel immersive multimedia in the fields, which in turn builds up stronger momentum in this emerging research direction. Topics of interest include: - Emerging applications of immersive multimedia, such as persistent virtual universe (Metaverse) - Advances in wireless communication protocols for immersive multimedia - Advances in networking protocols for immersive multimedia - Advances in mobile techniques for immersive multimedia - Advances in edge/cloud computing orchestration for immersive multimedia - Advances in federated learning for immersive multimedia - Advances in system engineering for immersive multimedia - Novel designs of blockchain for immersive multimedia - Novel designs of the human-computer interface for immersive multimedia - Novel designs of AI for immersive multimedia - Experience analysis for immersive multimedia - Social behavior analysis in immersive multimedia
Last updated by Dou Sun in 2021-07-06
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