Conference Information
GAME-ON 2020: European GAME-ON Conference on Simulation and AI in Computer Games
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Conference Partner Index (CP-I)
#62 of 148 in Computer Graphics & Multimedia
| Academic recognition (35%) | No data - scored at the neutral baseline of 50 | — |
| Submission selectivity (20%) | No data - scored at the neutral baseline of 50 | — |
| Editions held (20%) |
|
83 |
| Community attention (10%) |
|
8 |
| Public record completeness (15%) |
|
25 |
Inputs used: Editions on record: 21 · Researchers who opened this page in the past 24 months: 2
Missing from the public record:
Historical acceptance rates (+4.5) · Past editions (+3.0) · Best-paper records (+2.3)
Organizers can add these from this page after claiming the conference; scores are recomputed nightly. How to raise this score
Confidence 45% - the share of the score backed by observed data rather than the neutral baseline. How this score is calculated · Browse the ranking · Algorithm version 1.1 · Computed 2026-09-08
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Call For Papers
GAME-ON 2020 (European GAME-ON Conference on Simulation and AI in Computer Games) is an academic conference held in Aveiro, Portugal on 2020-09-23. The paper submission deadline is 2020-05-15. Acceptance notifications are sent on 2020-07-03.
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Related Journals
| CCF | Full Name | Impact Factor | Publisher | ISSN |
|---|---|---|---|---|
| International Journal of Game Theory and Technology | AIRCC | 2455-0892 | ||
| Games: Research and Practice | ACM | 2832-5516 | ||
| A | Artificial Intelligence | 4.6 | Elsevier | 0004-3702 |
| A | IEEE Transactions on Multimedia | 9.7 | IEEE | 1520-9210 |
| C | Knowledge-Based Systems | 7.2 | Elsevier | 0950-7051 |
| B | Software & Systems Modeling | 3.2 | Springer | 1619-1366 |
| A | IEEE Transactions on Computers | 3.8 | IEEE | 0018-9340 |
| C | Future Generation Computer Systems | 5.9 | Elsevier | 0167-739X |
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| C | Pattern Recognition Letters | 3.9 | Elsevier | 0167-8655 |
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