Conference Information
HUCAPP 2023: International Conference on Human Computer Interaction Theory and Applications
https://hucapp.scitevents.org/
Submission Date:
2022-11-01 Extended
Notification Date:
2022-12-06
Conference Date:
2023-02-19
Location:
Lisbon, Portugal
Years:
7
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Call For Papers
SCOPE

The International Conference on Human Computer Interaction Theory and Applications aims at becoming a major point of contact between researchers, engineers and practitioners in Human Computer Interaction. The conference will be structured along four main tracks, covering different aspects related to Human Computer Interaction, from Theories, Models and User Evaluation, Interaction Techniques and Devices, Haptic and Multimodal Interaction, and Agents and Human Interaction. We welcome papers describing original work in any of the areas listed below. Papers describing advanced prototypes, systems, tools and techniques as well as general survey papers indicating future directions are also encouraged. Paper acceptance will be based on quality, relevance to the conference themes and originality. The conference program will include both oral and poster presentations. Special sessions, dedicated to case-studies and commercial presentations, as well as technical tutorials, dedicated to technical/scientific topics, are also envisaged.

CONFERENCE AREAS

Each of these topic areas is expanded below but the sub-topics list is not exhaustive. Papers may address one or more of the listed sub-topics, although authors should not feel limited by them. Unlisted but related sub-topics are also acceptable, provided they fit in one of the following main topic areas:

1. AGENTS AND HUMAN INTERACTION
2. HAPTIC AND MULTIMODAL INTERACTION
3. THEORIES, MODELS AND USER EVALUATION
4. INTERACTION TECHNIQUES AND DEVICES

AREA 1: AGENTS AND HUMAN INTERACTION

    Models for Human-Agent Interaction
    Agents for Human-Human Interaction
    Agent-Based Human-Computer-Interaction
    Agent-Based Human-Robot Interaction
    Social Agents and Emotional Interaction
    Human Cooperation and Agent-Based Interaction

AREA 2: HAPTIC AND MULTIMODAL INTERACTION

    Fundamental of Haptic Interactions
    Haptics Simulation and Rendering
    Haptic Feedback and Control
    Model for Haptic Interactions
    Embodied Haptic Interfaces
    Multimodal Systems and Application
    Input and Output Modalities
    Integration Mechanisms and Fusion Strategies

AREA 3: THEORIES, MODELS AND USER EVALUATION

    Design Methods and Tools
    Cognitive and Conceptual Models
    Model-Based and Mental Design
    Evaluation Paradigms and Frameworks
    User Performance Evaluation
    User Modeling and Profiling
    Analysis Methods and Tools
    Usability and User Experience
    Task Analysis, Guidelines and Heuristics

AREA 4: INTERACTION TECHNIQUES AND DEVICES

    General Input and Output Devices
    Virtual, Augmented and Mixed Reality
    Interactive Systems for Education and Training
    Collaborative Systems for Teaching, Studying and Learning
    Interaction Devices and Immersive Displays
    Organic User Interfaces
    Tangible User Interfaces
    Mobile, Wearable and Pervasive Devices
    Wearable, Ubiquitous and Pervasive Computing
    Multi-User and Collaborative Systems
    Context-Aware and Adaptive Systems
    3D Interaction Techniques and Metaphores
Last updated by Dou Sun in 2022-10-15
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