Información de la conferencia

HUCAPP 2025: International Conference on Human Computer Interaction Theory and Applications

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Día de Entrega:
2024-10-02
Fecha de Notificación:
2024-12-04
Fecha de Conferencia:
2025-02-26
Ubicación:
Porto, Portugal
Años:
9
Vistas: 14863   Seguidores: 2   Asistentes: 0

Solicitud de Artículos

HUCAPP 2025 (International Conference on Human Computer Interaction Theory and Applications) is an academic conference held in Porto, Portugal on 2025-02-26. The paper submission deadline is 2024-10-02. Acceptance notifications are sent on 2024-12-04.

SCOPE The International Conference on Human Computer Interaction Theory and Applications aims at becoming a major point of contact between researchers, engineers and practitioners in Human Computer Interaction. The conference will be structured along four main tracks, covering different aspects related to Human Computer Interaction, from Theories, Models and User Evaluation, Interaction Techniques and Devices, Haptic and Multimodal Interaction, and Agents and Human Interaction. We welcome papers describing original work in any of the areas listed below. Papers describing advanced prototypes, systems, tools and techniques as well as general survey papers indicating future directions are also encouraged. Paper acceptance will be based on quality, relevance to the conference themes and originality. The conference program will include both oral and poster presentations. Special sessions, dedicated to case-studies and commercial presentations, as well as technical tutorials, dedicated to technical/scientific topics, are also envisaged. CONFERENCE AREAS Each of these topic areas is expanded below but the sub-topics list is not exhaustive. Papers may address one or more of the listed sub-topics, although authors should not feel limited by them. Unlisted but related sub-topics are also acceptable, provided they fit in one of the following main topic areas: 1. AGENTS AND HUMAN INTERACTION 2. HAPTIC AND MULTIMODAL INTERACTION 3. THEORIES, MODELS AND USER EVALUATION 4. INTERACTION TECHNIQUES AND DEVICES AREA 1: AGENTS AND HUMAN INTERACTION Models for Human-Agent Interaction Agents for Human-Human Interaction Agent-Based Human-Computer-Interaction Agent-Based Human-Robot Interaction Social Agents and Emotional Interaction Human Cooperation and Agent-Based Interaction AREA 2: HAPTIC AND MULTIMODAL INTERACTION Haptic Interactions Haptics Simulation and Rendering Haptic Interfaces and Cognition/Perception Multimodal Systems and Application Input and Output Modalities AREA 3: THEORIES, MODELS AND USER EVALUATION Design Methods and Tools Cognitive and Conceptual Models Evaluation Paradigms and Frameworks User Performance Evaluation User Modeling and Profiling Usability and User Experience Task Analysis, Guidelines and Heuristics AREA 4: INTERACTION TECHNIQUES AND DEVICES General Input and Output Devices Virtual, Augmented and Mixed Reality Interactive Systems for Education and Training Interaction Devices and Immersive Displays User Interfaces Mobile, Wearable and Pervasive Devices Collaborative Systems Context-Aware and Adaptive Systems 3D Interaction Techniques and Metaphores
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Los Mejores Artículos

AñoLos Mejores Artículos
2025Effective Mitigation of Cognitive Load in Complex Mixed Reality Tasks
2025Exploring Extended Reality (XR) in Teaching AI: A Comparative Study of XR and Desktop Environments
2024Evaluating Blink Rate as a Dynamic Indicator of Mental Workload in a Flight Simulator
2024AR Authoring: How to Reduce Errors from the Start?
2023Happy or Sad, Smiling or Drawing: Multimodal Search and Visualisation of Movies Based on Emotions Along Time
2023Can Visual Information Reduce Anxiety During Autonomous Driving? Analysis and Reduction of Anxiety Based on Eye Movements in Passengers of Autonomous Personal Mobility Vehicles
2023The VVAD-LRS3 Dataset for Visual Voice Activity Detection
2022Near and Far Interaction for Augmented Reality Tree Visualization Outdoors
2022AMI: Attention based Adaptative Feedback with Augmented Reality to Improve Takeover Performances in Highly Automated Vehicles
2021User-centred Development of a Clinical Decision-support System for Breast Cancer Diagnosis and Reporting based on Stroke Gestures
2021UX Design and Evaluation of Warning Alerts for Semi-autonomous Cars with Elderly Drivers
2021Influences of Instructions about Operations on the Evaluation of the Driver Take-Over Task in Cockpits of Highly-Automated Vehicles
2020Memorable and Emotional Media Moments: Reminding Yourself of the Good Things!
2020The Effects of Ingroup Bias on Public Speaking Anxiety in Virtual Reality
2020Using the Toulmin Model of Argumentation to Explore the Differences in Human and Automated Hiring Decisions
2019Specification of a UX Process Reference Model towards the Strategic Planning of UX Activities
2018The Role of Haptics in User Input for Simple 3D Interaction Tasks - An Analysis of Interaction Performance and User Experience
2018A Multimodal Positive Computing System for Public Speaking - Evaluating User Responses to Avatar and Video Speaker Representations
2017Comparing Usability of User Interfaces for Robotic Telepresence

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