Conference Information
SeGAH 2016: International Conference on Serious Games and Applications for Health
Submission Date:
2015-11-13 Extended
Notification Date:
Conference Date:
Orlando, Florida, USA
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Call For Papers
The overall objectives of the conference are the discussion and sharing of knowledge, experiences and scientific and technical results, related to state-of-the-art solutions and technologies on serious games and applications for health and healthcare, as well as the demonstration of advanced products and technologies.

Submitted papers will be subject to a blind review process. All accepted papers will be published in the conference proceedings and will be available at the IEEE Xplorer ( The Proceedings will be submitted for indexation by: Thomson Reuters Conference Proceedings Citation Index; DBLP Computer Science Bibliography; and Inspec.

Best paper awards will be distributed during the conference closing session.

Workshops, Symposiums, Tutorials as well as Demonstrations dedicated to other technical/scientific topics are in preparation: companies interested in presenting their products/methodologies or researchers interested in holding a tutorial are invited to contact the conference secretariat.


    Virtual environments
    Patient education
    Game-based learning
    Exercising and active living
    Natural user interface
    Human-computer interface
    Assistive technologies
    Game design and development
    Artificial intelligence
    Signal processing
    E-learning and Education
    Public Health Informatics
    Telemedicine and real-time monitoring
    Clinical training
    Healthcare professionals training
    Public health education
    Medical imaging processing, Analysis and Visualization
    Augmented reality for Minimally-invasive surgery
    Techniques and tools for Minimally-invasive surgery
    Robotic surgical Procedures
    Robotic instruments for surgery
Last updated by Dou Sun in 2015-10-18
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