会議情報
CHI PLAY 2022: The Annual Symposium on Computer-Human Interaction in Play
https://chiplay.acm.org/2022/提出日: |
2022-02-23 |
通知日: |
2022-07-06 |
会議日: |
2022-11-02 |
場所: |
Bremen, Germany |
閲覧: 33638 追跡: 1 出席: 0
論文募集
Full Papers CHI PLAY is the international and interdisciplinary conference, sponsored by ACM SIGCHI, for researchers and professionals across all areas of play, games, and human-computer interaction (HCI). We call this area ‘player-computer interaction’. The goal of the CHI PLAY conference is to highlight and foster discussion on high-quality research in games and HCI as a foundation for the future of digital play. To this end, the conference blends academic research papers, interactive play demos, and industry insights. Submissions As an ACM SIGCHI-sponsored conference, CHI PLAY welcomes contributions that further an understanding of the player experience, as well as contributions on novel designs or implementations of player-computer interactions, and contributions to theory. We invite contributions to CHI PLAY across a variety of research techniques, methods, approaches, and domains, including, but not limited to: Playful interactions and new game mechanics Innovative implementation techniques that affect player experiences Studies of applied games and player experiences (e.g., games and play for health, wellbeing, and learning) Accessible and inclusive design and player experiences Esports, live streaming, and spectator experiences Advances in game user research and game evaluation methods Psychology of players and typologies of games and players Gamification, persuasive games, and motivational design Virtual and augmented reality in games and play Novel controls, input or display technologies for games and play Tools for game creation Theoretical contributions on play and games Innovations to advance the work of game designers and developers Game analytics and novel visualizations of player experiences Developer experiences and studies of developers Industry case studies CHI PLAY welcomes contributions on the effects of various technologies, software, or algorithms on player experiences. Technical contributions without impact on players or game designers and developers are not within the scope of CHI PLAY.
最終更新 Dou Sun 2022-01-28
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省略名 | 完全な名前 | 提出日 | 会議日 |
---|---|---|---|
ACIRC | Asia Conference Intelligent Robots and Control | 2017-09-10 | 2017-09-25 |
MOTOR | International Conference on Mathematical Optimization Theory and Operations Research | 2019-02-01 | 2019-07-08 |
ICIAR | International Conference on Image Analysis and Recognition | 2020-02-10 | 2020-06-24 |
ICEEE | International Conference on E-Learning and E-Technologies in Education | 2015-08-25 | 2015-09-10 |
ICAIR | International Conference on Artificial Intelligence and Robotics | 2023-01-10 | 2023-07-13 |
5G Summit | 5G Summit | 2014-09-14 | 2015-01-06 |
NSS | International Conference on Network and System Security | 2023-03-03 | 2023-08-14 |
ARIN | International Conference on Artificial Intelligence | 2023-04-15 | 2023-04-29 |
ICICCT' | International Conference on Inventive Communication and Computational Technologies | 2018-03-20 | 2018-04-20 |
ICME | International Conference on Multimedia and Expo | 2024-12-13 | 2025-06-30 |
関連仕訳帳
CCF | 完全な名前 | インパクト ・ ファクター | 出版社 | ISSN |
---|---|---|---|---|
VLSI Design | Hindawi | 1065-514X | ||
IEEE Transactions on Learning Technologies | 2.900 | IEEE | 1939-1382 | |
Cortex | 3.200 | Elsevier | 0010-9452 | |
c | Web Intelligence | 0.200 | IOS Press | 2405-6456 |
Brain Informatics | Springer | 2198-4018 | ||
c | International Journal of Information Security and Privacy | 0.800 | Idea Group Inc | 1930-1650 |
Information Technology & People | 4.900 | Emerald | 0959-3845 | |
a | ACM Transactions on Software Engineering and Methodology | 6.600 | ACM | 1049-331x |
c | Discrete & Computational Geometry | 0.600 | Springer | 0179-5376 |
c | Neural Computing & Applications | 4.500 | Springer | 0941-0643 |
完全な名前 | インパクト ・ ファクター | 出版社 |
---|---|---|
VLSI Design | Hindawi | |
IEEE Transactions on Learning Technologies | 2.900 | IEEE |
Cortex | 3.200 | Elsevier |
Web Intelligence | 0.200 | IOS Press |
Brain Informatics | Springer | |
International Journal of Information Security and Privacy | 0.800 | Idea Group Inc |
Information Technology & People | 4.900 | Emerald |
ACM Transactions on Software Engineering and Methodology | 6.600 | ACM |
Discrete & Computational Geometry | 0.600 | Springer |
Neural Computing & Applications | 4.500 | Springer |
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