会議情報
ICIDS 2015: International Conference on Interactive Digital Storytelling
http://icids2015.aau.dk/提出日: |
2015-07-06 Extended |
通知日: |
2015-08-21 |
会議日: |
2015-11-30 |
場所: |
Copenhagen, Denmark |
年: |
8 |
CORE: c QUALIS: b3 閲覧: 12564 追跡: 0 出席: 0
論文募集
This year, the International Conference on Interactive Digital Storytelling (ICIDS 8) will take place in Denmark at Aalborg University’s campus in central Copenhagen. ICIDS has its origin in a series of related international conferences that ran between 2001 and 2007 (http://www.icids.org/). Since 2008, ICIDS became the premier annual venue that gathers researchers, developers, practitioners and theorists to present and share the latest innovations, insights and techniques in the expanding field of interactive storytelling and the technologies that support it. The field re-groups a highly dynamic and interdisciplinary community, in which narrative studies, computer science, interactive and immersive technologies, the arts, and creativity converge to develop new expressive forms in a myriad of domains that include artistic projects, interactive documentaries, cinematic games, serious games, assistive technologies, edutainment, pedagogy, museum science, advertisement and entertainment, to mention a few. The conference has a long-standing tradition of bringing together academia, industry, designers, developers and artists into an interdisciplinary dialogue through a mix of keynote lectures, long and short article presentations, posters, workshops, and very lively demo sessions. We welcome contributions from a large range of fields and disciplines related to interactive storytelling, including computational narrative, narratology, computer science, human-computer interaction, media studies and media production, game studies, game design and development, semiotics, museum science, edutainment, virtual and augmented reality, cognitive science, digital humanities, interactive arts and transmedia studies. We encourage original contributions in the forms of research papers, position papers, posters and demonstrations, presenting new scientific results, innovative theories, novel technological implementations, case studies and creative artistic projects in the field of Interactive Digital Storytelling and its possible applications in different domains. We particularly welcome research on topics in the following four areas: THEORETICAL FOUNDATIONS Theories and aesthetics of interactive storytelling Narratology for interactive media Cognitive, conative and affective aspects of narrative interactive systems Models of narrative logic The role of the author/designer in interactive storytelling TECHNICAL ADVANCES Story/world generation and experience management Virtual characters and virtual humans Autonomous agents and multi-agent systems Synthetic actors Semantic knowledge representation and reasoning about stories Natural language generation and understanding Non-verbal interactive stories User modelling and narrative user interfaces Authoring modes and tools for interactive digital storytelling Media, VR and game technologies for interactive storytelling ANALYSES AND EVALUATION OF SYSTEMS Methods for testing user experience in interactive storytelling Evaluation of interactive storytelling applications Reviews, critical and normative analysis of creative works Case studies, post-mortems and best practices CURRENT AND FUTURE USAGE SCENARIOS AND APPLICATIONS Collaborative storytelling environments and multi-user systems Social, ubiquitous and mobile storytelling Interactive narratives in digital games Interactive cinema and television Interactive storyworlds Interactive non-fiction and interactive documentaries Interactive narratives as tools for learning in teaching, e-learning, training and edutainment Interactive narratives used in health, rehabilitation and exercise Interactive storytelling in roleplay, larps, theatre and improvisation Collaborative authoring Interactive narrative in the real world (live installations) Interactive narratives in museums Future applications SUBMISSIONS The review process for ICIDS will be double blind. Authors should remove all identifying information from their submissions. If you are uncertain as to how to anonymize your submission, the following guidelines are worth looking at: http://www.chi2005.org/cfp/anonymous.html All submissions must follow the Lecture Notes in Computer Science (LNCS) format, available at: http://www.springer.com/computer/lncs?SGWID=0-164-6-793341-0. Papers must be written in English, and only electronic submissions in PDF format will be considered for review.Submissions that receive high ratings in the peer review process will be selected for publication by the program committee as Springer LNCS conference proceedings. For the final print-ready version, the submission of source files (Microsoft Word/LaTeX, TIF/EPS) and a signed copyright form will be required. All submissions will be processed using the Easychair Online Conference System. Authors are advised to register a new account well in advance of the paper submission deadline: https://easychair.org/conferences/?conf=icids2015
最終更新 Dou Sun 2015-06-26
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関連仕訳帳
CCF | 完全な名前 | インパクト ・ ファクター | 出版社 | ISSN |
---|---|---|---|---|
Advances in Materials Science and Engineering | Hindawi | 1687-8434 | ||
c | IEEE Transactions on Industrial Informatics | 11.70 | IEEE | 1551-3203 |
b | IEEE Transactions on Human-Machine Systems | 3.500 | IEEE | 2168-2291 |
Paladyn, Journal of Robotics, Intelligent Agents, and Artificial Intelligence | Walter de Gruyter | 2081-4836 | ||
IEEE Cloud Computing Magazine | IEEE | 2325-6095 | ||
b | Journal of Web Semantics | 2.100 | Elsevier | 1570-8268 |
Human-centric Computing and Information Sciences | Springer | 2192-1962 | ||
Journal of Organizational Computing and Electronic Commerce | 2.000 | Taylor & Francis | 1091-9392 | |
c | Computer Languages, Systems and Structures | Elsevier | 1477-8424 | |
International Journal of Multimedia & Its Applications | AIRCC | 0975-5934 |
完全な名前 | インパクト ・ ファクター | 出版社 |
---|---|---|
Advances in Materials Science and Engineering | Hindawi | |
IEEE Transactions on Industrial Informatics | 11.70 | IEEE |
IEEE Transactions on Human-Machine Systems | 3.500 | IEEE |
Paladyn, Journal of Robotics, Intelligent Agents, and Artificial Intelligence | Walter de Gruyter | |
IEEE Cloud Computing Magazine | IEEE | |
Journal of Web Semantics | 2.100 | Elsevier |
Human-centric Computing and Information Sciences | Springer | |
Journal of Organizational Computing and Electronic Commerce | 2.000 | Taylor & Francis |
Computer Languages, Systems and Structures | Elsevier | |
International Journal of Multimedia & Its Applications | AIRCC |
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