期刊信息
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM)
https://dl.acm.org/journal/tomm
影响因子:
5.200
出版商:
ACM
ISSN:
1551-6857
浏览:
16653
关注:
14
征稿
ACM Transactions on Multimedia Computing, Communications, and Applications is the flagship publication of the ACM Special Interest Group in Multimedia (SIGMM). It is soliciting paper submissions on all aspects of multimedia. Papers on single media (for instance, audio, video, animation) and their processing are also welcome.

TOMM is a peer-reviewed, archival journal, available in both print form and digital form. The Journal is published quarterly; with roughly 7 23-page articles in each issue. In addition, all Special Issues are published online-only to ensure a timely publication. The transactions consists primarily of research papers. This is an archival journal and it is intended that the papers will have lasting importance and value over time. In general, papers whose primary focus is on particular multimedia products or the current state of the industry will not be included.

Topics

The journal covers publications in the three general subfields of multimedia: computing, communications, and applications, each consisting of various areas of research. Note that this is not an exclusive list: other topics in these fields (computing, communications, applications) are also accepted.

    Multimedia computing (research on systems support)
            Multimedia data abstractions
            Media coding, adaption and processing
            Multimodal human-centered computing
            Media content security and rights management
            Mobile multimedia
            Multimedia Quality of Experience
    Multimedia communications (research on computer networks support)
            Real-time protocols
            Resource-adaptive systems
            Multicast and group communication
            Wireless multimedia
            Multimedia streaming (via P2P etc.)
            Cloud-based multimedia
    Multimedia applications (research on tools and applications)
            Distributed collaboration, including video conferencing
            Immersive environments, telepresence and 3D worlds
            Conten authoring, search, retrieval and recommender systems
            Multimedia-based teaching and learning
            Multimedia content analysis
            Multimodal affective computing
            New integrated media (virtual reality, haptics, holography, eSmell, eTaste etc.)
            Social media
            Metrics and methods to evaluate Quality of Experience
最后更新 Dou Sun 在 2024-08-10
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