Conference Information
Vis 2024: IEEE Visualization Conference
https://ieeevis.org/year/2024/welcomeSubmission Date: |
2024-03-21 |
Notification Date: |
2024-07-15 |
Conference Date: |
2024-10-13 |
Location: |
St. Pete Beach, Florida, USA |
Years: |
26 |
CCF: a CORE: a QUALIS: b4 Viewed: 42926 Tracked: 44 Attend: 1
Call For Papers
IEEE VIS 2024 solicits novel research contributions and innovative applications in all areas of visualization. Area 1: Theoretical & Empirical Theoretical and empirical research topics that aim to define the foundation of VIS as a scientific subject. Area 2: Applications All forms of application-focused research. Area 3: Systems & Rendering Building systems, algorithms for rendering, and alternate input and output modalities. Area 4: Representations & Interaction The design of visual representations and interaction techniques for different types of data, users, and visualization tasks. Area 5: Data Transformations Algorithms and techniques that transform data from one form to another to enable effective and efficient visual mapping as required by the intended visual representations. Area 6: Analytics & Decisions Design and optimization of integrated workflows for visual data analysis, knowledge discovery, decision support, machine learning, and other data intelligence tasks.
Last updated by Dou Sun in 2024-01-14
Acceptance Ratio
Year | Submitted | Accepted | Accepted(%) |
---|---|---|---|
2006 | 228 | 63 | 27.6% |
2005 | 268 | 88 | 32.8% |
2004 | 167 | 46 | 27.5% |
2003 | 192 | 63 | 32.8% |
2002 | 172 | 58 | 33.7% |
2001 | 152 | 51 | 33.6% |
2000 | 151 | 52 | 34.4% |
1999 | 129 | 47 | 36.4% |
1998 | 118 | 50 | 42.4% |
1997 | 170 | 44 | 25.9% |
1996 | 101 | 43 | 42.6% |
1995 | 102 | 41 | 40.2% |
1994 | 91 | 41 | 45.1% |
Best Papers
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ICBDSC | International Conference on Big Data and Smart Computing | 2024-10-10 | 2025-01-10 |
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b | Transactions of the Association for Computational Linguistics | The Association for Computational Linguistics | 2307-387X | |
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Full Name | Impact Factor | Publisher |
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Games: Research and Practice | ACM | |
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Proceedings of the IEEE | 23.20 | IEEE |
Journal of Heuristics | 1.100 | Springer |
Journal of Artificial Societies and Social Simulation | 3.500 | University of Surrey |
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IEEE Solid-State Circuits Magazine | IEEE | |
Transactions of the Association for Computational Linguistics | The Association for Computational Linguistics | |
Signal & Image Processing : An International Journal | AIRCC | |
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