Conference Information

EBEE 2020: International Conference on E-Business and E-commerce Engineering

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Submission Date:
2020-11-10 Extended
Notification Date:
2020-11-30
Conference Date:
2020-12-29
Location:
Bangkok, Thailand
Years:
2
Viewed: 12227   Tracked: 0   Attend: 0

Conference Partner Index (CP-I)

38.0 / 100
Ranked #5,376 of 5,655 conferences · Top 96%

#239 of 253 in Information Systems & Web

Academic recognition (35%) No data - scored at the neutral baseline of 50
Submission selectivity (20%) No data - scored at the neutral baseline of 50
Editions held (20%)
30
Community attention (10%)
8
Public record completeness (15%)
25

Inputs used: Editions on record: 2 · Researchers who opened this page in the past 24 months: 2

Missing from the public record: Historical acceptance rates (+4.5) · Past editions (+3.0) · Best-paper records (+2.3)
Organizers can add these from this page after claiming the conference; scores are recomputed nightly. How to raise this score

Confidence 45% - the share of the score backed by observed data rather than the neutral baseline. How this score is calculated · Browse the ranking · Algorithm version 1.1 · Computed 2026-09-09

Call For Papers

EBEE 2020 ( International Conference on E-Business and E-commerce Engineering) is an academic conference held in Bangkok, Thailand on 2020-12-29. The paper submission deadline is 2020-11-10 (extended). Acceptance notifications are sent on 2020-11-30.

We invite submissions of high quality papers describing fully developed results or on-going foundational and applied work on the following topics: E-business Mobile commerce Innovative Business Models Enterprise application integration Business process re-engineering Virtual enterprises and virtual markets Supply, demand, and value chains Virtual organizations and coalitions Customer relationship management e-Collaboration and e-Services Inter-organizational systems Future work environments for e-Business Business Process Integration Agent-mediated e-commerce systems Trading, negotiation, auction and mechanism design Opportunities and risks of mobile technologies Success factors of mobile technologies and applications Mobile computing technologies Operating systems for mobile devices Communication protocols and technologies standards Business-to-Business E-Commerce Mobile and Pervasive Commerce Business-to-Consumer E-Commerce Enterprise application integration Business process re-engineering Virtual enterprises and virtual markets Supply, demand, and value chains Virtual organizations and coalitions Customer relationship management e-Collaboration and e-Services Future work environments for e-Business Agent-mediated e-commerce systems Agent-based artificial markets Trust and reputation in online agent systems Personal agents and recommender systems Agent based web mining, text mining and information retrieval Agent or actor oriented analysis in social networks Internet-of-Things for Security and Safety Artificial Intelligence for e-Commerce and Wellness Big Data and Machine Learning in e-Commerce Food Business in e-Commerce Entertainment, Virtual Reality and Augmented Reality Smart Connected Products and Services Smart and Wearable Technologies Cloud Services and Service Innovation Smart Factory and Manufacturing Mobile and Social Commerce Social Media and Social Networking Smart Tourism and Smart Logistics Human Computer Interactions Online-to-offline Services in e-Commerce Smart Tourism and Smart Logistics Human Computer Interactions Online-to-offline Services in e-Commerce
Last updated by Dou Sun on

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