Conference Information
GI 2024: Graphics Interface Conference
https://graphicsinterface.org/conference/2024Submission Date: |
2024-04-05 |
Notification Date: |
2024-05-10 |
Conference Date: |
2024-06-03 |
Location: |
Halifax, Nova Scotia, Canada |
Years: |
50 |
CCF: c CORE: b QUALIS: a2 Viewed: 24011 Tracked: 22 Attend: 3
Call For Papers
The 50th anniversary of Graphics Interface 2024 will be held in Halifax, Nova Scotia, Canada, in Summer 2024. If you have never been to Halifax (https://discoverhalifaxns.com/), this is the perfect opportunity to visit! We will have a rich program that consists of keynote talks, award talks, paper and poster presentations, workshops and tutorials. To commemorate GI’s 50th anniversary, we will also hold special retrospective and forward-looking panels on graphics, visualization, and HCI research in Canada. There will be multiple social and networking activities, including onsite lunches, a gala dinner and an excursion. More information about the speakers and sessions is coming soon! Conference Format GI 2024 will continue to support online participation in a hybrid mode, although the conference will emphasize in-person participation. More specifically, paper sessions, keynote and invited talks will be streamed to remote participants, while activities such as workshops and tutorials will only be available for in-person attendees. We encourage physical attendance to fully take advantage of a live audience, the extensive opportunities to connect with other researchers in a great environment, and to build our graphics, visualization, and HCI research communities. We require at least one author of each accepted paper to attend and present in person. Paper presenters who cannot be here due to medical or visa issues will need to submit a pre-recorded presentation before the conference, and the video will be played at the time of presentation. Remote paper presenters will also be able to answer questions after their pre-recorded talk via Zoom. We invite submissions covering all aspects of HCI, graphics, and visualization. Research at the intersections of these areas, as well as intersections with computer vision, machine learning, and artificial intelligence, are encouraged. All paper submissions are rigorously peer-reviewed by at least three reviewers.
Last updated by Dou Sun in 2024-02-10
Acceptance Ratio
Year | Submitted | Accepted | Accepted(%) |
---|---|---|---|
2013 | 42 | 14 | 33.3% |
2009 | 77 | 28 | 36.4% |
2008 | 85 | 34 | 40% |
2007 | 89 | 43 | 48.3% |
2006 | 94 | 31 | 33% |
2005 | 104 | 30 | 28.8% |
2004 | 84 | 32 | 38.1% |
2003 | 96 | 32 | 33.3% |
2002 | 96 | 25 | 26% |
2001 | 56 | 27 | 48.2% |
2000 | 97 | 27 | 27.8% |
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Related Journals
CCF | Full Name | Impact Factor | Publisher | ISSN |
---|---|---|---|---|
b | IEEE Transactions on Circuits and Systems for Video Technology | 8.300 | IEEE | 1051-8215 |
c | Discrete & Computational Geometry | 0.600 | Springer | 0179-5376 |
Journal of Robotics | 1.400 | Hindawi | 1687-9600 | |
b | IEEE Transactions on Systems, Man, and Cybernetics: Systems | 8.600 | IEEE | 2168-2216 |
c | Artificial Life | 1.600 | MIT Press | 1064-5462 |
Human-centric Computing and Information Sciences | Springer | 2192-1962 | ||
b | Journal of Web Semantics | 2.100 | Elsevier | 1570-8268 |
IEEE Transactions on Biometrics, Behavior, and Identity Science | IEEE | 2637-6407 | ||
IEEE Network | 6.800 | IEEE | 0890-8044 |
Full Name | Impact Factor | Publisher |
---|---|---|
IEEE Transactions on Circuits and Systems for Video Technology | 8.300 | IEEE |
Discrete & Computational Geometry | 0.600 | Springer |
Journal of Robotics | 1.400 | Hindawi |
IEEE Transactions on Systems, Man, and Cybernetics: Systems | 8.600 | IEEE |
Artificial Life | 1.600 | MIT Press |
Human-centric Computing and Information Sciences | Springer | |
Journal of Web Semantics | 2.100 | Elsevier |
IEEE Transactions on Biometrics, Behavior, and Identity Science | IEEE | |
IEEE Network | 6.800 | IEEE |
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