Conference Information
HCII 2016 : International Conference on Human-Computer Interaction
http://2016.hci.international/
Submission Date:
2015-11-06 Extended
Notification Date:
2015-12-04
Conference Date:
2016-07-17
Location:
Toronto, Canada
Years:
18
CORE: a   QUALIS: b2   Viewed: 8884   Tracked: 3   Attend: 2

Conference Location
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Call For Papers
HCI International 2016, jointly with the affiliated Conferences, held under one management and one registration, will take place at The Westin Harbour Castle Hotel in Toronto, Canada, under the auspices of 15 distinguished international boards.

HCII2016 invite you to participate and contribute to the international forum for the dissemination and exchange of up-to-date scientific information on theoretical, generic and applied areas of HCI, through the following modes of communication: Plenary / Keynote Presentation, Parallel Sessions, Poster Sessions, Tutorials and Exhibition.

The Conference will start with three days of Tutorials (17-19 July). Parallel Sessions, Poster Sessions and the Exhibition will be held during the last three days (20-22 July) of the Conference.

Human-Computer Interaction Thematic Area

Indicative topics/keywords of the broad spectrum of issues to be addressed:

    Business
        Artifact lifecycle management
        Consumer and user
        Marketing and HCI
    Concept
        Maturity Models in HCI
        Semiotics and HCI
    Culture
        Cultural Difference in User interface
        Internationalization and Localization
    Design
        Analysis and design methods
        Design thinking
        Guidelines and heuristics for design
        Human Centered Design and User Centered Design
        Information design
        Integration of HCI and Agile Methods
    Education
        e-Learning and Distant Learning
        HCI and children
    Emotion and Kansei
        Kansei Engineering
        Experimental Aesthetics
        Emotions in HCI
        Hedonic Attributes
    Entertainment
        Game Design
        Gamification Interface
        Entertainment Systems
    General
        Ecological interfaces
        HCI methods and theories
    Psychology and Cognition
        Affordance and Signifier
        Psychological application for user interface
    Service
        Service design
        Service engineering
    Society
        Citizen Involvement
        e-Government
        HCI for Food Product Innovation
        Social Networks Cooperation
    Technology
        Adaptive and personalized interfaces
        Augmented Reality and Environments
        Cloud computing
        Context-dependent system
        CUI, SUI ad GUI
        Deep Learning Application
        Gesture and eye–gaze based interaction
        Graphical user interface
        Haptic user interface
        Information visualization
        Intelligent and agent systems
        Interaction design
        Interaction in Virtual and Augmented Reality environments
        Interaction through wireless communication networks
        Interfaces for distributed environments
        Interfaces for Large Displays
        IoT (Internet of Things)
        Large System User Interface
        Mobile HCI
        Multimedia design
        Multimodal interface
        Natural user interfaces (NUI)
        Non–verbal interfaces
        Real life environments
        Singularity and Its Influence
        Smart home
        Tangible and virtual user interfaces
        Tools for HCI
    UX and Usability
        Attractiveness
        Ethnography and field work
        Evaluation methods and techniques
        Evaluation/Comparison of Usability and UX methods
        Human Factors engineering approach
        ISO and other International Standards
        Novices and experts
        Qualitative and quantitative measurement and evaluation
        Standards in Usability, Accessibility & UX
        User experience


Human Interface and the Management of Information Thematic Area

Indicative topics/keywords of the broad spectrum of issues to be addressed:

    Art with new technology
    Business integration
    Collaborative work
    Community computing
    Data visualization and big data management
    Decision support systems
    E–commerce
    E-learning and e-education
    Electronic publishing
    Evaluating information
    Green design
    Haptic and Tactile interaction
    Health Promotion
    e-Health and its application
    Humanization of work
    Human-centered organization
    Information presentation
    Information accessibility
    Intellectual property
    Intelligent systems
    Interaction design
    Knowledge management
    Learning communities
    Legal Issues in IT and IS
    Medical information system and its application
    Mobile networking
    Multimodal interaction
    New traffic control system and its management of information
    Organizational design and Management
    Participatory design
    Push technologies
    Quality of life and lifestyle
    Safety, security and reliability
    Service applications
    Service design
    Service management
    Sustainable design
Last updated by Dou Sun in 2015-10-24
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